Science Fiction - Research and Production


Science Fiction - Research and Production

Conventions of Science fiction:

Source by: https://www.slideshare.net/Nikchik89/science-fiction-conventions

  • Setting - time => the future, alternative timeline, or a historical past that contradicts historical records.
  • Setting - place => outer space, other worlds, or alternatives visions of earth.
  • Film techniques => special effects, close ups of futuristic technologies/ scientific elements.
  • Narrative elements => conflict between good and evil.
  • Narrative elements => the development and/ or application of;
  • a) new technologies ( eg; robots, nanotechnology, spaceships )
  • b) new scientific principles ( eg; time travel )
  • c) new political system ( eg; dystopian, utopian societies )
  • Symbolism => futuristic props, costumes and setting that represents the scientific advancement at the centre of the film.

Sci-fi Codes and Conventions:

Source by: https://prezi.com/ag8s9brshegp/sci-fi-codes-and-conventions/

  • Characters => typical scientist to explain the science theories, aliens or species discovered, evil scientist, villain and a person in charge ( eg; commander )
  • Heroes => mainly human
  • Villain => alien or unknown species, possibly be human
  • Settings => space, rockets, solar system, universes or other dimension
  •  Stereotypes => time travel, futuristic/ advanced technologies
  • Costumes => space suits, weapons, uniform
  • Music and sound effects => rocket ship engines, unknown alien language, computers, diegetic and none diegetic music, robots/ machines
  • Use of colour/ lighting => darkness of space, bright lights from the stars and neutral colours.
  • Camera shots => use various shots such as; long shot ( to show the planet or galaxy ), medium shot ( to show the actions taking place ), close up ( emotions and representation of characters )
  • Story line => beginning, middle, climax, resolution, ending or a cliff hanger.
  • Editing => special effects, CGI, green screen, flash backs, flash forwards.

Science fiction elements:

Source by: https://en.wikipedia.org/wiki/Science_fiction

  • Temporal settings in the future or in alternative history
  • Spatial settings or scenes ( universe, galaxy, space )
  • Aspects of biology in fiction ( aliens, unknown species, mutants, enhanced humans )
  • Speculative or predicted technologies ( brain computer interface, bio-engineering, super intelligent computers, robots, ray guns or advanced weapons )
  • Undiscovered scientific possibilities ( teleportation, time travel )
  • New and different political and social systems ( Utopia, dystopian )
  •  Future history and evolution of humans and planets
  • Paranormal activities ( telepathy, mind control )

Questions on Editing

Questions on Editing

1. What is editing? Explain using examples

Editing is the process of selecting from the range of different shots available and joining them together to tell a story or narrative. Examples of editing are substitution splice effects, transitional dissolve and more.

2. Why is editing known as the invisible art?

Editing is also known as invisible art because we cannot see anything other than the choices that have been made by the editor working with the director.

3. Explain how editing techniques developed using specific examples.

When film was initially developed at the turn of the 20th Century, audiences watched single reels of a few minutes in length. These were generally in Long Shot as the film medium was developed by people from the theatre who used film to record performances. In 1902, in George Melies' 'La Voyage Dans La Lune' used more editing techniques such as substitution splice effect, transitional dissolves, pseudo-tracking shot, multiple exposures and hand tinted colour print which took about 3 months to complete. The following year in 1903, Edwin Stanton Porter's 'The Great train Robbery' used editing techniques such as the use of close up shots, cross cutting, reels joined together to make a longer film and develop the narrative and on location shooting.

4. Explain the impact of the first films on an audience.

It was reported in Der Spiegel (a German magazine) that audiences were so overwhelmed by a life-sized image of a train coming straight at them that many of them screamed and ran to the back of the hall. It was reported in the magazine that the film had a particularly lasting impact causing fear, terror and even panic. Also, the film 'La Voyage Dans La Lune' (George Melies, 1902) was to evoke the perspective of an audience member in a theatre.

Film Noir



Image result for classic film noir                          Image result for classic film noir




Film Noir 

Intro to Film Noir:

  • Black film refers to the mood or atmosphere of film. ( Bleak and pessimistic )
  • Distinctive look - contrast between darkness and light.
  • Visual style - an aesthetic or genre stylish crime drama.
  • French film critic Nino Frank in 1946 used it to describe the bleak but stylistically expressive films emerging from Hollywood in the early 1940s.
  • Made by European film makers who fled from Europe due to World War 2.
  • They were influenced by German expressionism.
  • Pessimistic outlook due to the brutality of the war.
  • Classic period: 1941-1958.
  • First film noir: The Maltese Falcon directed by John Huston
  • Last film noir: A Touch of Evil directed by Orson Welles.

Image result for classic film noir

Film Noir's unique visual style:


  • Light and darkness
  • Shadows
  • Silhouettes 
  • Blinds and bars
  • Strange camera angles 
  • High contrast
  • Black and white  


Narrative Elements:

  • Use of flashbacks.
  • Use of voice over for the main protagonist to give the voice to inner feelings and alienation.
  • Complicated and twisting plots and subplots.
  • Sudden reverse in fortune.
  • Circular narratives 
  • A network of minor characters.
  • Tragic Ending.









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